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ode |
5 definitions found From Webster's Revised Unabridged Dictionary (1913) [web1913]: Ode \Ode\, n. [F., fr L. ode, oda, Gr ? a song, especially a lyric song, contr. fr ?, fr ? to sing; cf.Skr. vad to speak, sing. Cf {Comedy}, {Melody}, {Monody}.] A short poetical composition proper to be set to music or sung; a lyric poem; esp., now a poem characterized by sustained noble sentiment and appropriate dignity of style. Hangs odes upon hawthorns and elegies on brambles. --Shak. O! run; prevent them with thy humble ode, And lay it lowly at his blessed feet. --Milton. {Ode factor}, one who makes or who traffics in odes; -- used contemptuously. From WordNet r 1.6 [wn]: ode n : a lyric poem with complex stanza forms From The Free On-line Dictionary of Computing (13 Mar 01) [foldoc]: Ode An {Object-Oriented Database} from {AT&T} which extends {C++} and supports fast queries, complex application modelling and {multimedia}. Ode uses one integrated data model ({C++} {class}es) for both database and general purpose manipulation. An Ode database is a collection of {persistent} {object}s. It is defined, queried and manipulated using the language {O++}. O++ programs can be compiled with C++ programs, thus allowing the use of existing C++ code. O++ provides facilities for specifying transactions, creating and manipulating persistent objects, querying the database and creating and manipulating versions. The Ode object database provides four object compatible mechanisms for manipulating and querying the database. As well as O++ there are OdeView - an {X Window System} interface; OdeFS (a file system interface allowing objects to be treated and manipulated like normal Unix files); and CQL++, a {C++} variant of {SQL} for easing the transition from {relational database}s to OODBs such as Ode. Ode supports large objects (critical for {multimedia} applications). Ode tracks the relationship between versions of objects and provides facilities for accessing different versions. Transactions can be specified as read-only; such transactions are faster because they are not logged and they are less likely to {deadlock}. 'Hypothetical' transactions allow users to pose "what-if" scenarios (as with {spreadsheet}s). EOS, the {storage engine} of Ode, is based on a client-server architecture. EOS supports {concurrency} based on {multi-granularity} two-version two-phase locking; it allows many readers and one writer to access the same item simultaneously. Standard two-phase locking is also available. Ode supports both a {client-server} mode for multiple users with concurrent access and a single user mode giving improved performance. Ode 3.0 is currently being used as the {multimedia} {database engine} for {AT&T}'s {Interactive TV} project. Ode 2.0 has also been distributed to more than 80 sites within AT&T and more than 340 universities. Ode is available free to universities under a non-disclosure agreement. The current version, 3.0, is available only for {Sun} {SPARCstations} running {SunOS} 4.1.3 and {Solaris} 2.3. Ode is being ported to {Microsoft} {Windows NT}, {Windows 95} and {SGI} {platform}s. E-mail: Narain Gehani. (1994-08-18) From V.E.R.A. -- Virtual Entity of Relevant Acronyms 13 March 2001 [vera]: ODE Object Database and Environment (AT&T, DB) From V.E.R.A. -- Virtual Entity of Relevant Acronyms 13 March 2001 [vera]: ODE Online Data Entry
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